A survey of contemporary artists' use of video game landscapes.
17th January – 11th April 2015
Curated by Dominic Smith
Land Engines explored the computer-generated landscape as a setting for a number of fantasies, ranging from sublime landscapes as a setting for simulated violence and combat through its use as a focal point for conversation and peaceful contemplation.
The show featured a range of artists: Mark Tribe, artists group - Kit, Jen Southern, David Blandy and we commission Paul Dolan to make a new piece – Wireframe Valley.

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